For my Lunch & Learn lesson I wanted to talk about something simple that everyone has most likely experienced in his or her daily life and during sound editing/designing. We’ve all heard it anytime we’ve walked down the street and heard an ambulance or police car passing by or maybe even an airplane. The point in time when you first hear the siren and the time when it has sped off into the distance sound different in pitch. I personnally get woken up everyday by hearing the Doppler effect of an airplane landing or taking off since I live 10 minutes away from an airport.
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Here at Boom Box Post, we conduct monthly Lunch and Learn meetings where a rotating member of the team teaches a lesson to the rest of the studio. Whenever it is my turn to teach a Lunch and Learn lesson, I always try to rack my brain for a topic that I either don’t use on an everyday basis, or would personally like to learn more about. This month I chose Impulse Responses and Convolution Reverb.
I find this particular topic very interesting for a few reasons. First, it requires getting up out of that office chair! I’m always down for active and interactive audio experiences. Second, I love customizable audio options. It isn’t often that you find EXACTLY what you’re looking for, so the ability to create custom reverbs is always very useful. And lastly, it is a topic that I always knew about but have never personally done, so I figured diving right in was the best way to get a proper hands-on Convolution Reverb and Impulse Response experience.
At Boom Box Post, we specialize in sound for animation. Although sonic sensibilities are moving toward a more realistic take, we still do a fair amount of work that harkens back to the classic cartoon sonic styles of shows like Tom and Jerry or Looney Tunes. Frequently, this style is one of the most difficult skills to teach new editors. It requires a good working knowledge of keywords to search in the library--since almost all cartoon sound effects are named with onomatopoeic names rather than real words like “boing”, “bork”, and “bewip”--an impeccable sense of timing, and a slight taste for the absurd.
I used to think that you were either funny or not. Either you inherently understood how to cut a sonic joke, or you just couldn’t do it. Period. But, recently, I began deconstructing my own process of sonic joke-telling, and teaching my formula to a few of our editors. I was absolutely floored by the results. It turns out, you can learn to be funny! It’s just a matter of understanding how to properly construct a joke.
Ableton Live is a DAW that has been blowing up the music production scene in recent years. With its powerful ‘in-the-box’ effects processors, built-in Sampler instruments, and MIDI data parameters galore, Live has been the go to workstation for pioneering beat makers and EDM artists around the world. So why can’t us Post-Sound peeps have a little fun too? Using Live’s built-in Drum Rack and Simpler instruments, I’ll share with you a simple technique to build a Game of Thrones type battle scene ambience.
We recently said goodbye to another class of interns here at Boom Box Post and the timing seems right to bring up a theme we get from a lot of the talent that complete our program. They want to know how to avoid getting fired when beginning their careers. While this is in fact a very smart question to ask, I thought I’d spin things in a more positive light and collect some ideas not simply avoiding termination but truly impressing on the job.
In our BBP blog, we spend a lot of time talking about how to make cool sounds and when to cut those sounds. But, there's one key element to artful sound design that we don't often talk about: when not to cut any sound. I'm not talking about utter silence. I'm talking about choosing which moments you highlight with sound and which you allow the picture alone to carry. And how do you decide? This question is often one of the biggest issues that new and seasoned editors alike have and one that gets surprisingly little attention.
We've all been there, right? You're setting up a home studio, and notice that although you finally have all the right gear, your room is sounding less than optimal. Clap once, and you hear a ping-pong of reverberations that make your ears recoil and your heart sick. So, you look up acoustic panels only to find that they're priced for princes. In this post, I'll share with you how to make inexpensive yet high quality acoustic panels on your own.